AI Insights · Timothy · April 2022
Top 5 Voxel Games on iOS in the US for Q1 2022
Discover how the top voxel games performed on iOS in the United States during Q1 2022, including trends in downloads, revenue, and active users.
Throughout Q1 2022, the top voxel games on iOS in the United States exhibited varied performance trends in downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Crossy Road, from HIPSTER WHALE, saw a decline in weekly downloads, starting at approximately 115K in late December and ending at around 76K by the end of March. Weekly revenue also showed a gradual decrease, from roughly $6K at the beginning of the quarter to about $3.8K by the end. Active users fluctuated throughout the quarter, starting at nearly 490K and closing at around 407K.
Minecraft, developed by Mojang, experienced a significant drop in weekly downloads, starting at 101K in late December and decreasing to about 44K by the end of March. Revenue also saw a downward trend, beginning at approximately $1.8M and ending at around $1M. Active users varied but remained robust, starting at over 8M and ending at around 6.8M.
Pixel Gun 3D: Online Shooter, published by Cubic Games, had relatively stable weekly downloads, starting at about 37K and ending at approximately 32K. Revenue showed a decline from around $270K at the beginning of the quarter to about $163K by the end. Active users remained consistent, fluctuating around the 270K mark.
Cube Master 3D-Merge Puzzle, saw a sharp decline in weekly downloads early in the quarter, starting at 121K in late December and dropping to around 18K by the end of January. However, downloads picked up again towards the end of the quarter, reaching approximately 37K. Active users followed a similar pattern, starting at about 236K and ending at around 130K, with a slight increase towards the end of the quarter.
Rodeo Stampede: Sky Zoo Safari, from Featherweight Games Pty Limited, experienced fluctuating weekly downloads, beginning at around 31K and peaking at approximately 39K by the end of March. Revenue showed a slight decrease, starting at about $26K and ending at around $17K. Active users varied throughout the quarter, starting at around 120K and ending at nearly 98K.
These performance metrics provide a glimpse into the trends that shaped the voxel games category on iOS in the United States during Q1 2022. For more detailed insights, visit Sensor Tower.